Tag: Videogames

Game Audio | Sound Implementation | FMOD & Wwise

Eric Kuehnl teaches the game audio classes here at our ground campus. He is certified in FMOD studio and is also a certified Wwise trainer. In these two videos, Eric demonstrates creating events in both FMOD and Wwise, and implements them in Unreal Engine 4.

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Why I love working in Game Sound by Greg Gordon

Having begun my career focused intently on the music business I find it interesting how I gravitated to video games. From singer in a band to recording engineer and producer and now Director of a multi faceted game audio development studio, I look back and see how every step of my career was guided intentionally or not by the relentless march forward of technology.

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