benefits of their Pyramind experience
Camden Stoddard
- Audio Director at Doublefine Studios
- Pyramind Alumni
Now Enrolling for January 9th 2023 start!
Sound For Picture And Games
Sound For Picture And Games is a 9-month program that trains you in the skills needed to build a stable
and exciting career in a high-growth industry that needs talent!
Many of our alums work at companies like Riot Games, Turn 10 Studios, Blizzard , Ubisoft and more!
We believe in fuelling your passion with caring instructors and collaborative experiences that build life-long relationships.
We believe in fuelling your passion with caring instructors and collaborative relationships that build life-long relationships with caring instructors & collaborative experiences .
Our funding partner is available to help manage your payments so you can focus on learning and growing as a professional. Housing assistance is also available to help you locate the best possible solution in The SF Bay Area. Contact us today to learn more about these options.
Our funding partner is available to help manage your payments so you can focus on learning and growing as a professional. Housing assistance is also available to help you locate the best possible solution in The SF Bay Area. Contact us today to learn more about these options.
•Pro Tools User
•Pro Tools User – Game Audio
•Pro Tools Operator
•Pro Tools Expert
•Audiokinetic Wwise
Learn form the best. Pyramind has produced music, sound design and dialog for some of the biggest games and game developers in world, including – Insomniac Games, Ubisoft, Microsoft Studios, Blizzard Entertainment, Sony Interactive, Disney Interactive and many more!
Audio Director, Sunset Overdrive, Insomniac Games
Discover the making of the soundtrack for “Sunset Overdrive” an award winning 3rd person shooter game, that involved 42 original compositions with 14 bands and artists from all over the USA. All co-written & produced by Pyramind founder, Greg Gordon.
OR
Here are some highlights of our alumni working at top Game Studios, Production Companies and Audio Tech Companies in the industry
A curriculum developed & Informed by a history of working on AAA Games |
A Trusted Name in the Game and Film Industry |
Proven Record of Graduates Finding Work in the Field |
Focused, Practical Curriculum |
Industry Recognized Certifications |
Pyramind's Sound For Picture and Games Program |
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![]() Pro Tools User Pro Tools User - Game Audio Pro Tools Operator Pro Tools Expert Wwise 101 |
Other Music Schools |
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Pyramind's Sound For
Picture and Games Program |
Other Music Schools | |
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A curriculum developed & Informed by a history of working on AAA Games | ![]() |
![]() |
A Trusted Name in the Game and Film Industry | ![]() |
![]() |
Proven Record of Graduates Finding Work in the Field | ![]() |
![]() |
Focused, Practical Curriculum | ![]() |
![]() |
Industry Recognized Certifications | ![]() Pro Tools User Pro Tools User - Game Audio Pro Tools Operator Pro Tools Expert Wwise 101 |
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This course is designed for complete beginners all the way to intermediate users of the software.
In addition to gaining familiarity with Live’s primary applications, the in depth lessons are arranged to emphasize the adoption of a solid workflow.
During this three month program we focus on the details of all the devices contained within Ableton Live Suite. Students will receive comprehensive training on Live’s various modes, components, parameters, and capabilities, as well as how it can be used in conjunction with other professional audio applications and third party tools.
Pyramind’s twelve week Ableton Live Program provides the necessary training for students with little to no experience in computer-based production and recording to enter the later music production focused courses well prepared.
The Pyramind Music Theory course combines both a theoretical and practical introduction to the theory and application of music.
Infused with both piano skills and ear training, this fundamental class sets the foundation for understanding all music and is a must for any serious producer.
We start from the absolute beginning and provide a ground-up introduction to Piano and Keyboard performance and music theory.
The keyboard has become the Swiss army knife of instruments in the digital audio workstation and Soft-Synth heavy production landscape. Facility on the instrument will dramatically improve the speed at which you can produce and arrange music of all genres.
The Sound Engineering program offered at Pyramind allows students to explore the concept of what sound really is, both scientifically and musically.
We study the psycho acoustics of live sound: from moving waves to electrons and then to bits and bytes. Audio engineering is dissected as both an art and a science: in depth and hands on analysis of signal flow from the live room and into the studio, microphone selection to placement and technique, headphone cue mixing, analog to digital conversion, compression, gating and recording live instruments are all part of these classes.
These recordings are then used to hone your post-production techniques to tighten and clean up the recordings with editing, tuning and processing with the latest tools and plug-ins to create finished pro sounding mixes.
Avid Pro Tools Certifications Offered:
User, Operator, Post and Expert
Pyramind’s six month Pro Tools program is one of the most comprehensive options in the world. Students learn the ins and outs of this industry standard digital audio workstation software and can earn as many as four vital certifications that greatly enhance employment opportunities in the industry.
The Pro Tools Program introduces fundamental Pro Tools concepts and principles, covering everything an individual needs to know to complete a basic Pro Tools project, from initial setup to final mix-down.
You will build sessions that include multi-track recordings of live audio, MIDI sequences with virtual instruments and lock to picture.
Hands-on exercises and projects introduce essential techniques for creating sessions, recording and importing audio and MIDI, editing dialog and sound effects, speed navigating sessions and arranging media on tracks, using plug ins and outboard gear, and mixing techniques to finalize and then master your production.
This is Apple’s certified training course for Logic X Pro: an integrated digital audio and MIDI sequencing production system.
Students are introduced to all of the primary windows and features in Logic, to the point where they can confidently manage and complete a song using Logic, from inspiration to a finished product to mixing and mastering.
This class also covers higher-end functions relating to composition, sound design, and post-production. All of the builtin synthesizers are explained and explored, cross-referencing the synthesis training happening in other courses.
There are as many ways to produce music as there are people doing it, but some methods yield consistently better results than others. This class will show you best practices in music production and will involve lots of in-class, hands-on activity. We’ll be integrating the concepts learned in the other classes into a cohesive workflow. Students build ideas from day one towards completed compositions in the style of their choosing.
Throughout, students will learn more advanced concepts and techniques which can be applied to any Digital Audio Workstation (DAW). This course builds off of the lessons learned in our DAW courses as well as the Music Theory course as students learn various workflows, remixing techniques, and advanced concepts to take their music to the next level.
The new era of sound design is here and more accessible than ever. Synthesizers have changed the face of modern music and the quality of our films’ and games’ dramatically. This course is designed to deliver a comprehensive understanding of Sound design basics using the full suite of Native Instruments, Serum, Ableton Live Suite tools and Logic Pro X tools.
Concepts are reinforced through in-class lab work, homework assignments and the final project in which students create a sample pack of patches from every instrument covered in class.
The Game Audio Program at Pyramind offers a comprehensive journey into the world of crafting and sculpting sonic landscapes for adaptive scores and sound design. This course provides students with exposure to the core skills, workflow, and concepts involved in creating and implementing game audio. Class time is divided between demonstration and hands-on practice, with ample time for experimentation with sample material, and understanding Game Audio Workflow and common techniques for assessing, acquiring, recording, editing, mastering and implementing interactive audio.
Pyramind is the only school on the west coast that is Wwise certified. Training in Wwise and FMOD means students receive hands-on training with the leading Middleware tools of the trade. Middleware tools like these provide a deep understanding of interactive audio creation and implementation process.
Students compose music, create sound design and record dialog for the purpose of implementation into a game environment.
The Film Audio Program at Pyramind offers a comprehensive journey into the world of crafting and sculpting a sonic landscape for various types of visual linear media.
This course provides the core skills, workflow, and concepts involved in creating and implementing sound for linear media and serves to prepare you for the for the Avid Certified Operator: Pro Tools HD | Post certification exam.
Class time is divided between demonstration and hands-on practice, with ample time for experimentation with sample material. Students create entirely original sound design for film shorts.
Emphasis is placed on understanding Film Audio Workflow including: Foley, Sound Design, Automated Dialog Replacement (ADR), spotting to picture, and the creation of Dialog, Music and Effects stems (DM&E) for final mix to picture in Dolby Digital surround formats.
The mixing and mastering processes are an essential part of the production process. Student projects and sample mixes are dissected in a workshop setting to determine what works and what doesn’t using a set of specified objective criteria.
This class synthesizes ALL of the subjects learned to date – from music theory to songwriting, production tools and engineering concepts – as the students realize what a piece of music actually goes through to be finished.
Students learn how to utilize fundamental mixing concepts as well as creative techniques to bring their music to life and prepare their tracks for release.
Our full-time students benefit from having a place every week to present and talk through their projects, ideas, and get their questions answered by a professional musician/instructor. This class is to ensure that each student is cementing the concepts and techniques from each of their classes. Being able to recount the lessons learned is a vital part of the growing process and Pyramind has dedicated time each week to providing students the platform to do so with Technical Training.
This course is designed for complete beginners all the way to intermediate users of the software.
In addition to gaining familiarity with Live’s primary applications, the in depth lessons are arranged to emphasize the adoption of a solid workflow.
During this three month program we focus on the details of all the devices contained within Ableton Live Suite. Students will receive comprehensive training on Live’s various modes, components, parameters, and capabilities, as well as how it can be used in conjunction with other professional audio applications and third party tools.
Pyramind’s twelve week Ableton Live Program provides the necessary training for students with little to no experience in computer-based production and recording to enter the later music production focused courses well prepared.
The Pyramind Music Theory course combines both a theoretical and practical introduction to the theory and application of music.
Infused with both piano skills and ear training, this fundamental class sets the foundation for understanding all music and is a must for any serious producer.
We start from the absolute beginning and provide a ground-up introduction to Piano and Keyboard performance and music theory.
The keyboard has become the Swiss army knife of instruments in the digital audio workstation and Soft-Synth heavy production landscape. Facility on the instrument will dramatically improve the speed at which you can produce and arrange music of all genres.
The Sound Engineering program offered at Pyramind allows students to explore the concept of what sound really is, both scientifically and musically.
We study the psycho acoustics of live sound: from moving waves to electrons and then to bits and bytes. Audio engineering is dissected as both an art and a science: in depth and hands on analysis of signal flow from the live room and into the studio, microphone selection to placement and technique, headphone cue mixing, analog to digital conversion, compression, gating and recording live instruments are all part of these classes.
These recordings are then used to hone your post-production techniques to tighten and clean up the recordings with editing, tuning and processing with the latest tools and plug-ins to create finished pro sounding mixes.
Avid Pro Tools Certifications Offered:
User, Operator, Post and Expert
Pyramind’s six month Pro Tools program is one of the most comprehensive options in the world. Students learn the ins and outs of this industry standard digital audio workstation software and can earn as many as four vital certifications that greatly enhance employment opportunities in the industry.
The Pro Tools Program introduces fundamental Pro Tools concepts and principles, covering everything an individual needs to know to complete a basic Pro Tools project, from initial setup to final mix-down.
You will build sessions that include multi-track recordings of live audio, MIDI sequences with virtual instruments and lock to picture.
Hands-on exercises and projects introduce essential techniques for creating sessions, recording and importing audio and MIDI, editing dialog and sound effects, speed navigating sessions and arranging media on tracks, using plug ins and outboard gear, and mixing techniques to finalize and then master your production.
This is Apple’s certified training course for Logic X Pro: an integrated digital audio and MIDI sequencing production system.
Students are introduced to all of the primary windows and features in Logic, to the point where they can confidently manage and complete a song using Logic, from inspiration to a finished product to mixing and mastering.
This class also covers higher-end functions relating to composition, sound design, and post-production. All of the builtin synthesizers are explained and explored, cross-referencing the synthesis training happening in other courses.
There are as many ways to produce music as there are people doing it, but some methods yield consistently better results than others. This class will show you best practices in music production and will involve lots of in-class, hands-on activity. We’ll be integrating the concepts learned in the other classes into a cohesive workflow. Students build ideas from day one towards completed compositions in the style of their choosing.
Throughout, students will learn more advanced concepts and techniques which can be applied to any Digital Audio Workstation (DAW). This course builds off of the lessons learned in our DAW courses as well as the Music Theory course as students learn various workflows, remixing techniques, and advanced concepts to take their music to the next level.
The new era of sound design is here and more accessible than ever. Synthesizers have changed the face of modern music and the quality of our films’ and games’ dramatically. This course is designed to deliver a comprehensive understanding of Sound design basics using the full suite of Native Instruments, Serum, Ableton Live Suite tools and Logic Pro X tools.
Concepts are reinforced through in-class lab work, homework assignments and the final project in which students create a sample pack of patches from every instrument covered in class.
The Game Audio Program at Pyramind offers a comprehensive journey into the world of crafting and sculpting sonic landscapes for adaptive scores and sound design. This course provides students with exposure to the core skills, workflow, and concepts involved in creating and implementing game audio. Class time is divided between demonstration and hands-on practice, with ample time for experimentation with sample material, and understanding Game Audio Workflow and common techniques for assessing, acquiring, recording, editing, mastering and implementing interactive audio.
Pyramind is the only school on the west coast that is Wwise certified. Training in Wwise and FMOD means students receive hands-on training with the leading Middleware tools of the trade. Middleware tools like these provide a deep understanding of interactive audio creation and implementation process.
Students compose music, create sound design and record dialog for the purpose of implementation into a game environment.
The Film Audio Program at Pyramind offers a comprehensive journey into the world of crafting and sculpting a sonic landscape for various types of visual linear media.
This course provides the core skills, workflow, and concepts involved in creating and implementing sound for linear media and serves to prepare you for the for the Avid Certified Operator: Pro Tools HD | Post certification exam.
Class time is divided between demonstration and hands-on practice, with ample time for experimentation with sample material. Students create entirely original sound design for film shorts.
Emphasis is placed on understanding Film Audio Workflow including: Foley, Sound Design, Automated Dialog Replacement (ADR), spotting to picture, and the creation of Dialog, Music and Effects stems (DM&E) for final mix to picture in Dolby Digital surround formats.
The mixing and mastering processes are an essential part of the production process. Student projects and sample mixes are dissected in a workshop setting to determine what works and what doesn’t using a set of specified objective criteria.
This class synthesizes ALL of the subjects learned to date – from music theory to songwriting, production tools and engineering concepts – as the students realize what a piece of music actually goes through to be finished.
Students learn how to utilize fundamental mixing concepts as well as creative techniques to bring their music to life and prepare their tracks for release.
Our full-time students benefit from having a place every week to present and talk through their projects, ideas, and get their questions answered by a professional musician/instructor. This class is to ensure that each student is cementing the concepts and techniques from each of their classes. Being able to recount the lessons learned is a vital part of the growing process and Pyramind has dedicated time each week to providing students the platform to do so with Technical Training.
You benefit from…
Ground Campus Closed (Full)
Online: Limited seats available
Open enrollment
Limited seats remaining
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