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Pyramind has produced audio, voice, sound design and music for some of the top games and game companies in the world – Insomniac, Ubisoft, Samsung, Microsoft, SONY, Disney and Amazon, to name a few. From Halo and Overwatch to new titles in VR, you’ll begin your career in game audio by learning from working game audio producers.
Pyramind’s facilities include multiple production studios and multi-workstation labs, all equipped with the latest gear. You’ll be working with industry-standard equipment in great-sounding rooms so you’ll REALLY know how well your latest mix will translate to the console or screen. There’s no experience like hearing your mix through expertly tuned monitors in a professional studio!
This course is designed for complete beginners all the way to intermediate users of the software.
In addition to gaining familiarity with Live’s primary applications, the in depth lessons are arranged to emphasize the adoption of a solid workflow.
During this three month program we focus on the details of all the devices contained within Ableton Live Suite. Students will receive comprehensive training on Live’s various modes, components, parameters, and capabilities, as well as how it can be used in conjunction with other professional audio applications and third party tools.
Pyramind’s twelve week Ableton Live Program provides the necessary training for students with little to no experience in computer-based production and recording to enter the later music production focused courses well prepared.
The Pyramind Music Theory course combines both a theoretical and practical introduction to the theory and application of music.
Infused with both piano skills and ear training, this fundamental class sets the foundation for understanding all music and is a must for any serious producer.
We start from the absolute beginning and provide a ground-up introduction to Piano and Keyboard performance and music theory.
The keyboard has become the Swiss army knife of instruments in the digital audio workstation and Soft-Synth heavy production landscape. Facility on the instrument will dramatically improve the speed at which you can produce and arrange music of all genres.
The Sound Engineering program offered at Pyramind allows students to explore the concept of what sound really is, both scientifically and musically.Â
We study the psycho acoustics of live sound: from moving waves to electrons and then to bits and bytes. Audio engineering is dissected as both an art and a science: in depth and hands on analysis of signal flow from the live room and into the studio, microphone selection to placement and technique, headphone cue mixing, analog to digital conversion, compression, gating and recording live instruments are all part of these classes.
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These recordings are then used to hone your post-production techniques to tighten and clean up the recordings with editing, tuning and processing with the latest tools and plug-ins to create finished pro sounding mixes.Â
Avid Pro Tools Certifications Offered:
User, Operator, Post and Expert
Pyramind’s six month Pro Tools program is one of the most comprehensive options in the world. Students learn the ins and outs of this industry standard digital audio workstation software and can earn as many as four vital certifications that greatly enhance employment opportunities in the industry. Â
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The Pro Tools Program introduces fundamental Pro Tools concepts and principles, covering everything an individual needs to know to complete a basic Pro Tools project, from initial setup to final mix-down.Â
You will build sessions that include multi-track recordings of live audio, MIDI sequences with virtual instruments and lock to picture.
Hands-on exercises and projects introduce essential techniques for creating sessions, recording and importing audio and MIDI, editing dialog and sound effects, speed navigating sessions and arranging media on tracks, using plug ins and outboard gear, and mixing techniques to finalize and then master your production.Â
This is Apple’s certified training course for Logic X Pro: an integrated digital audio and MIDI sequencing production system.
Students are introduced to all of the primary windows and features in Logic, to the point where they can confidently manage and complete a song using Logic, from inspiration to a finished product to mixing and mastering.
This class also covers higher-end functions relating to composition, sound design, and post-production. All of the builtin synthesizers are explained and explored, cross-referencing the synthesis training happening in other courses.
There are as many ways to produce music as there are people doing it, but some methods yield consistently better results than others. This class will show you best practices in music production and will involve lots of in-class, hands-on activity. We’ll be integrating the concepts learned in the other classes into a cohesive workflow. Students build ideas from day one towards completed compositions in the style of their choosing. Â
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Throughout, students will learn more advanced concepts and techniques which can be applied to any Digital Audio Workstation (DAW). This course builds off of the lessons learned in our DAW courses as well as the Music Theory course as students learn various workflows, remixing techniques, and advanced concepts to take their music to the next level.
The new era of sound design is here and more accessible than ever. Synthesizers have changed the face of modern music and the quality of our films’ and games’ dramatically. This course is designed to deliver a comprehensive understanding of Sound design basics using the full suite of Native Instruments, Serum, Ableton Live Suite tools and Logic Pro X tools.
Concepts are reinforced through in-class lab work, homework assignments and the final project in which students create a sample pack of patches from every instrument covered in class.
The Game Audio Program at Pyramind offers a comprehensive journey into the world of crafting and sculpting sonic landscapes for adaptive scores and sound design. This course provides students with exposure to the core skills, workflow, and concepts involved in creating and implementing game audio. Class time is divided between demonstration and hands-on practice, with ample time for experimentation with sample material, and understanding Game Audio Workflow and common techniques for assessing, acquiring, recording, editing, mastering and implementing interactive audio.
Pyramind is the only school on the west coast that is Wwise certified. Training in Wwise and FMOD means students receive hands-on training with the leading Middleware tools of the trade. Middleware tools like these provide a deep understanding of interactive audio creation and implementation process. Â
Students compose music, create sound design and record dialog for the purpose of implementation into a game environment.Â
The Film Audio Program at Pyramind offers a comprehensive journey into the world of crafting and sculpting a sonic landscape for various types of visual linear media. Â
This course provides the core skills, workflow, and concepts involved in creating and implementing sound for linear media and serves to prepare you for the for the Avid Certified Operator: Pro Tools HD | Post certification exam.
Class time is divided between demonstration and hands-on practice, with ample time for experimentation with sample material. Students create entirely original sound design for film shorts.Â
Emphasis is placed on understanding Film Audio Workflow including: Foley, Sound Design, Automated Dialog Replacement (ADR), spotting to picture, and the creation of Dialog, Music and Effects stems (DM&E) for final mix to picture in Dolby Digital surround formats.Â
The mixing and mastering processes are an essential part of the production process. Student projects and sample mixes are dissected in a workshop setting to determine what works and what doesn’t using a set of specified objective criteria.
This class synthesizes ALL of the subjects learned to date – from music theory to songwriting, production tools and engineering concepts – as the students realize what a piece of music actually goes through to be finished.
Students learn how to utilize fundamental mixing concepts as well as creative techniques to bring their music to life and prepare their tracks for release.
Our full-time students benefit from having a place every week to present and talk through their projects, ideas, and get their questions answered by a professional musician/instructor. This class is to ensure that each student is cementing the concepts and techniques from each of their classes. Being able to recount the lessons learned is a vital part of the growing process and Pyramind has dedicated time each week to providing students the platform to do so with Technical Training.
Producing sound for film,TV and games requires getting out of the studio and into the world. With the Sound for Picture and Games program, you’ll be challenged to find audio from everywhere and turn it into something amazing – no matter the client. Whether recording cars, capturing the sound of destruction or sampling every day items to create unique sound assets, the Sound for Picture and Games program will have you creating audio for a wide variety of projects.
Pyramind’s Sound for Picture and Games program will fast-track your career and offers connections to industry professionals. It can be difficult to enter this industry but here, you’re already connected. Our alums are Audio Directors at companies like Disney, Ubisoft, Blizzard, Doublefine, Facebook and more!
Focusing on post-production and game audio allows you to build a stable and exciting career in a high growth industry that needs talent!
At Pyramind we believe in fueling your passion which is why we offer students the chance to follow their dreams, and develop their skills as a professional audio producer, with caring instructors and industry leading guest speakers that provide valuable networking opportunities and build life-long relationships.
Take the next step in evolving your sound into your career and building the life you want by securing your spot now. We’ll follow up with an interview to answer all your questions!
We can’t wait to hear what you create.
Class sizes are limited to 12 Students
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