Creating digital animation by hand is known as “keyframing” or filling in the movement of a character between different “keyframe” poses over time. Even when animators are creating character movements
Pyramind Studios recently partnered with Double Fine Productions and composer Peter McConnell to re-orchestrate 45 minutes of McConnell’s original score to Grim Fandango, the LucasArts 1998 hit game. The goal was to update the music to modern quality standards to exist alongside the portion of the score Peter newly recorded with the Melbourne Symphony in Australia, as well as the jazz portions Peter enhanced with the music team at Sony PlayStation. In addition to re-orchestrating music, the Pyramind team also remixed 45 minutes of cinematics, optimizing the mix, sound effects, and dialog in six different languages. To top it off, Pyramind used its spacious Studio A to record commentary by the original LucasArts team members for inclusion in the remastered edition.
Pyramind Studios provided audio direction for Zynga’s recent hit, Looney Tunes Dash, including an original musical score, sound design and voiceover production. In June 2014, Pyramind was presented with a challenge by members of the audio team at Zynga to create a driving cartoony musical soundtrack for its upcoming title, Looney Tunes Dash™ that pays homage to the classic Merry Melodies scores by composer Carl Stalling.
Double Fine Productions and Peter McConnell were back in the studio recently, recording 10 new cues for Broken Age. A string and wind ensemble was recorded in Pyramind’s Studio A.