Welcome to Pyramind Training World-class training in a cutting-edge audio production studioPyramind is a unique music and audio training facility for three key reasons: Pyramind is a working audio production and recording studio. Everyday, our staff and instructors are working with clients such as Sega, 2K Games, LucasArts, Sony PlayStation, and other major studios producing the scores, voiceover, and sound design for blockbuster games like "Iron Man 2: The Videogame" and "BioShock 2". Learn more in the Pyramind Production section of our website. We focus on full sound production and content creation, not just audio engineering. Pyramind's training programs are about creating your own audio content, not just engineering someone else's. And our training philosophy emphasizes the three key disciplines for individual success in any creative field: creativity, technology, and business acumen. So whether they go into music, sound design, recording, game scoring, or any of the many other fields available to creative audio professionals in 2010, our graduates enter the workforce with the tools, skills, certifications, and professional ‘chops’ they need to succeed. Learn more by reading about The Core, the foundation of Pyramind's training programs. Our thriving community sets Pyramind apart. Pyramind isn't just home to a cutting-edge production studio and training program, we're also a community hub that brings together all corners of the audio industry in San Francisco, and beyond. From monthly guest lectures to weekend master classes, the Test Press series of track auditions to our in-house label Epiphyte Records, and discussion panels like the Flux Summit to 2- and 3-day industry conferences like GameSoundCon and the Reason Producers Conference, we don’t just send graduates into the audio industry alone and unarmed. We invite the music industry here to meet and network with our students every day. Learn about these great events, opportunities, and more in the Pyramind Community section of our website. Now Enrolling for May and July 2010 Pyramind is the leader in digital music, recording, and game audio training in the heart of San Francisco. In addition to our diverse lineup of courses and certifications, we provide sound and music production services for the biggest names in interactive entertainment, enabling us to offer an integrated approach to audio education in a real, working studio environment. Click to apply now. |
Student Success Stories  | Featured Student: Ramon Wesselink
One of Pyramind’s most powerful assets is the quality of its student body, and Ramon Wesselink is one of the best examples. Ramon was born and raised in a small village in the east of Holland. After years of performing and recording music during his youth, he moved to the Bay Area and enrolled in Pyramind. While still a student he held internships at both Pyramind and AudioSFX in Marin county, where he now works on projects ranging from “Watchmen” to “Star Wars”, video games to rock albums, and psytrance to TV commercials. More... |
 | Andrea Iacopini
Andrea Iacopini moved to San Francisco by way of Bologna, Italy. He began playing music at the age of 6, when his parents pushed him to play violin and study “Solfeggio” (or sight-singing). Years later, his uncle gave him an old, used electric guitar for his birthday, and everything changed. After playing in a number of bands in Italy, some of which even drew media and label attention, Andrea moved to San Francisco to attend Pyramind and advance his knowledge of audio recording. More... |
 | Connor Moore
From Connor Moore’s experience growing up immersed in an environment of jazz and world music, he developed a unique style of production combining ethereal melodic concepts with heavy breaks and syncopation. His sound has been compared to the likes of DJ Shadow, Four Tet, and Bonobo. Throughout his youth, Connor played guitar, bass, piano and drums, which helped shape his organic sound. More... |
 |
Alex Mikes
Alex Mikes is a great example of a student who has worked hard and dedicated himself to get where he is, having earned two gigs out of Pyramind - the Academy of Art's Pro Tools lab and famed San Francisco studio Talking House where he gets to work with and learn from some of the top engineers and musicians in the industry. We recently talked to Alex about his experiences at Pyramind, and Talking House. More... |
 | Carly Benham
"The fact is, I would not be where I am today if not for Pyramind. I feel their program gave me a really solid foundation of technical knowledge, which allowed me to jump into internships and prove to be an asset right away. In this competitive climate, it’s crucial to set yourself apart from the herds of interns who may have no real working knowledge whatsoever." More... |
|
|